Mabinogi Mobile launched first on the Korea server, so Korea is the furthest ahead, with the Taiwan · Hong Kong · Macau server and the Japan server following behind. This page is Moanogi's research note: it lays out the order of updates that actually happened on the Korea server and what players ran into at the time, so players on other servers can use it as a reference.
Last reviewed 10/18/2026
Where Each Server Is Now
| Korea | Taiwan · HK · Macau | Japan | |
|---|---|---|---|
| Official Launch | 3/27/2025 | 7/22/2026 | 10/7/2026 |
| Since Launch | D+570 | D+88 | D+11 |
| Season | Season 2 ‘Light and Darkness’ (빛과 어둠) | Season 0 (player term) | Not Yet Checked |
| Level Cap | 100 | 65 | Not Yet Checked |
| Classes (Advanced) | 21 | 19 | 18 |
| Abyss | Anchorage of Illusion · Cave of Madness · Scattered Waterways | 沉沒的遺跡 (Sunken Ruins) · 崩塌的祭壇 (Collapsed Altar) · 毀滅的殿堂 (Hall of Destruction) | 沈んだ遺跡 (Sunken Ruins) · 崩れた祭壇 (Collapsed Altar) · 破滅の殿堂 (Hall of Destruction) |
| Raids | Airel · White Succubus · Kavrak | 格里斯貝恩 (Glas Ghaibhleann) · 白魅魔 (White Succubus) | レイド (Japan's first raid) |
| Guild Ship | Yes | Yes | None |
The Path the Korea Server Took
This table lines up the day after launch on which each piece of content arrived on the Korea server with the day after launch on which the same content arrived on the Taiwan and Japan servers. The numbers count days from each server's launch date as day 0.
| Content | Korea | Taiwan · HK · Macau | Japan |
|---|---|---|---|
| Official launch | 3/27/2025 Source | 7/22/2026 Source | 10/7/2026 Source |
| First Abyss (4-player dungeon) | |||
| Rogue classes (Rogue, Fighter, Dual Blade) | |||
| First 8-player raid (Glas Ghaibhleann) | |||
| Lightning Mage class | Not yet | ||
| 4-player raid White Succubus | Not yet | ||
| Guild ship construction (Tiers 1–3) | Not yet | ||
| Season 1 begins (level cap 85, new class: Paladin / 팔라딘) | Not yet | Not yet | |
| Abyss dungeon rotation ① (Korean server: 「바리 어비스」) | Not yet | Not yet | |
| Dark Mage class | Not yet | Not yet | |
| 4-player raid Airel | Not yet | Not yet | |
| Knight class | Not yet | Not yet | |
| Season 2 begins (level cap 100) | Not yet | Not yet | |
| Abyss dungeon rotation ② (Korean server: 「룬다 어비스」) | Not yet | Not yet | |
| 8-player raid Kavrak | Not yet | Not yet | |
| Solo raid mode (Airel and White Succubus, Hard or higher) | Not yet | Not yet | |
| Guild merge feature | Not yet | Not yet |
Not Yet on the Taiwan · Hong Kong · Macau server
These are items that exist on the Korea server but not yet on the Taiwan · Hong Kong · Macau server, listed in the order they arrived in Korea. Each comes with a preparation note based on what happened on the Korea server. We can't know when any of them will arrive on the Taiwan · Hong Kong · Macau server, and the order may turn out differently.
Taiwan · Hong Kong · Macau server now: launch D+88
Season 1 begins (level cap 85, new class: Paladin / 팔라딘)
Korea server: added at launch D+182On the Korea server
- The previous season's Abyss required at least one clear in its final week to receive the final settlement reward, and the reward was based on the difficulty you actually cleared.
- The new season's Abyss required reaching the level cap, completing a prerequisite quest, and meeting a minimum combat power. Players who had finished the levels and the quest beforehand got in right away in the first week.
- Rune rank-ups only worked between runes of the same season. Previous-season runes could not be used as rank-up materials for new-season runes.
Abyss dungeon rotation ① (Korean server: 「바리 어비스」)
Korea server: added at launch D+182Dark Mage class
Korea server: added at launch D+203On the Korea server
- Some players reported that the prices of certain enhancement materials rose each time a new class came out, because people wanted to level it up. That wasn't always the case, though.
4-player raid Airel
Korea server: added at launch D+294On the Korea server
- Raids needed parties balanced by role (healer, shield provider, and so on). Guilds that fixed party times before a raid opened got up and running fastest.
Knight class
Korea server: added at launch D+392On the Korea server
- Some players reported that the prices of certain enhancement materials rose each time a new class came out, because people wanted to level it up. That wasn't always the case, though.
Season 2 begins (level cap 100)
Korea server: added at launch D+455On the Korea server
- At the Season 2 transition, previous-season unidentified gear and some enhancement materials could no longer be listed on the exchange, and anything already listed was returned by mail. If you meant to sell, you had to do it before the transition.
- Achievement rewards and exchange goods from content that was ending were deleted on a set date. It was safer to claim whatever rewards you could before the transition.
- After the season changed, previous-season enhancement materials stayed cheap for a long time (see the exchange notes below).
- The previous season's Abyss required at least one clear in its final week to receive the final settlement reward, and the reward was based on the difficulty you actually cleared.
Abyss dungeon rotation ② (Korean server: 「룬다 어비스」)
Korea server: added at launch D+4628-player raid Kavrak
Korea server: added at launch D+476On the Korea server
- Raids needed parties balanced by role (healer, shield provider, and so on). Guilds that fixed party times before a raid opened got up and running fastest.
- Results were mixed for players who stockpiled related materials right before a new raid. Sometimes they came out ahead, but other times they took a loss when repeat clears were introduced and supply grew.
Solo raid mode (Airel and White Succubus, Hard or higher)
Korea server: added at launch D+539Guild merge feature
Korea server: added at launch D+567
Not Yet on the Japan server
These are items that exist on the Korea server but not yet on the Japan server, listed in the order they arrived in Korea. Each comes with a preparation note based on what happened on the Korea server. We can't know when any of them will arrive on the Japan server, and the order may turn out differently.
Japan server now: launch D+11
Lightning Mage class
Korea server: added at launch D+84On the Korea server
- Some players reported that the prices of certain enhancement materials rose each time a new class came out, because people wanted to level it up. That wasn't always the case, though.
4-player raid White Succubus
Korea server: added at launch D+88On the Korea server
- Raids needed parties balanced by role (healer, shield provider, and so on). Guilds that fixed party times before a raid opened got up and running fastest.
Guild ship construction (Tiers 1–3)
Korea server: added at launch D+147On the Korea server
- On the day the guild ship opened, guilds that had stockpiled Tier 1 wood materials in advance began delivering right on day one.
- ‘Superior Wood’ sold out on the exchange on the day the ship opened, and several players posted regrets about having sold it cheaply beforehand.
- By Tier 3, wood and ingots are needed in the thousands, so many guilds set a per-member share and split up the gathering.
- Tier 3 material quantities were later reduced (right after Season 1), but materials that had already been delivered were not refunded.
Season 1 begins (level cap 85, new class: Paladin / 팔라딘)
Korea server: added at launch D+182On the Korea server
- The previous season's Abyss required at least one clear in its final week to receive the final settlement reward, and the reward was based on the difficulty you actually cleared.
- The new season's Abyss required reaching the level cap, completing a prerequisite quest, and meeting a minimum combat power. Players who had finished the levels and the quest beforehand got in right away in the first week.
- Rune rank-ups only worked between runes of the same season. Previous-season runes could not be used as rank-up materials for new-season runes.
Abyss dungeon rotation ① (Korean server: 「바리 어비스」)
Korea server: added at launch D+182Dark Mage class
Korea server: added at launch D+203On the Korea server
- Some players reported that the prices of certain enhancement materials rose each time a new class came out, because people wanted to level it up. That wasn't always the case, though.
4-player raid Airel
Korea server: added at launch D+294On the Korea server
- Raids needed parties balanced by role (healer, shield provider, and so on). Guilds that fixed party times before a raid opened got up and running fastest.
Knight class
Korea server: added at launch D+392On the Korea server
- Some players reported that the prices of certain enhancement materials rose each time a new class came out, because people wanted to level it up. That wasn't always the case, though.
Season 2 begins (level cap 100)
Korea server: added at launch D+455On the Korea server
- At the Season 2 transition, previous-season unidentified gear and some enhancement materials could no longer be listed on the exchange, and anything already listed was returned by mail. If you meant to sell, you had to do it before the transition.
- Achievement rewards and exchange goods from content that was ending were deleted on a set date. It was safer to claim whatever rewards you could before the transition.
- After the season changed, previous-season enhancement materials stayed cheap for a long time (see the exchange notes below).
- The previous season's Abyss required at least one clear in its final week to receive the final settlement reward, and the reward was based on the difficulty you actually cleared.
Abyss dungeon rotation ② (Korean server: 「룬다 어비스」)
Korea server: added at launch D+4628-player raid Kavrak
Korea server: added at launch D+476On the Korea server
- Raids needed parties balanced by role (healer, shield provider, and so on). Guilds that fixed party times before a raid opened got up and running fastest.
- Results were mixed for players who stockpiled related materials right before a new raid. Sometimes they came out ahead, but other times they took a loss when repeat clears were introduced and supply grew.
Solo raid mode (Airel and White Succubus, Hard or higher)
Korea server: added at launch D+539Guild merge feature
Korea server: added at launch D+567
Rules Applied on the Korea Server When a Season Changed
These are the rules stated in the Korea server's Season 1 (2025-09) and Season 2 (2026-06) transition notices. We can't know whether other servers' season transitions will follow the same rules.
- The previous season's Abyss required a clear in the final week to receive the final settlement reward, and the reward was based on the difficulty you actually cleared.
- The new season's Abyss came with conditions: the level cap, a prerequisite quest, and a minimum combat power.
- Rune rank-ups were only possible between runes of the same season.
- At the Season 2 transition, previous-season unidentified gear and some enhancement materials could no longer be listed on the exchange, and listed items were returned by mail.
- Achievement rewards and exchange goods from content that was ending were deleted on a set date, and after the raid shop closed, leftover raid reward currency (‘원정의 증거’) was converted into gold boxes.
- Some weekly counts (such as the Deep Dungeon) were reset during the season transition maintenance.
Patterns That Repeated on the Korea Server's Exchange
We picked only the trends that showed up repeatedly in price posts on Korean communities (DCInside, Arca.live, Inven, Ruliweb). Look less at the price numbers and more at what happened, and which way prices moved afterwards.
Korea also had separate per-server exchanges until April 2026, and most of what moved prices were operator decisions (package composition, an exchange overhaul, the season schedule). The same event can play out differently on other servers.
Prices rose when a source disappeared or a new use appeared
- 2025-08On the day the guild ship opened, ‘Superior Wood’ sold out the moment it was listed Source
- 2025-09After the source of ‘Superior Wood+’ was removed, its price swung sharply on Tier 3 ship demand Source
- 2026-07The enhancement material ‘원념’, which became an ingredient for crafting new gear, rose from about 10 Deka to 80 Deka Source
Prices fell when a package was released or an automatic source appeared
After a season change, previous-season enhancement materials stayed cheap for a long time
Stockpiling right before an update was a coin flip between gain and loss
What Was Observed on the Taiwan Server
- 2026-08When the guild ship NPC was opened by mistake for a short time (Aug 5), trading in ship materials heated up. It was shut off again on Aug 6, and the delivered materials were returned in the Aug 12 maintenance. Source
- 2026-08~09‘銀合金錠’ (a silver-alloy ingot), a material meant for a later version that had been released early through bartering, was removed from the exchange listings and the amounts players held were recalled. Source
- 2026-09Players reported that the lowest listed prices of ingot-type materials such as 合金鋼錠 and 特殊鋼錠 (alloy and special steel ingots) were trending down (player observation). Source
FAQ
- Will the Taiwan and Japan servers be updated in the same order as Korea?
- We can't know. In fact, the Taiwan server has had content arrive in a different order from Korea, such as including the Rogue classes from launch, and even the same content arrived much sooner than it did in Korea. This page is a record of what happened in Korea, put together for reference.
- If I buy materials the way this page describes, will I come out ahead?
- We can't guarantee that. Even in Korea, stockpiling right before an update was a coin flip between gain and loss, and each server's economy is different. Your decisions and their results are your own responsibility.
- How often is this page updated?
- Moanogi checks the Korea and Japan official websites every day, and the Taiwan server is checked manually by a person. When new content arrives we correct this table, and every two weeks we look again at the community's price trends.
Sources: the Korea server's official website updates and notices (facts and dates); Bahamut forum (巴哈姆特 哈啦板) and GNN (Taiwan server; the official site is not read automatically); DCInside, Arca.live, Inven, and Ruliweb (Korea server price trends). We don't reproduce the body of official notices, only the facts and a link to the original.
For guild masters
Stop copying each member's combat power and class by hand
- Update every member's combat power and class from the official ranking in one go (runs on PC)
- Post your guild's recruitment listing for free on the per-server guild recruitment board
- Share the member roster, notices and class breakdown with a single guild code
- Weekly Abyss and Raid clear checks
- Dungeon party recruitment and application board